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- Emulator Issues #7578 (New): Dolphin stops wo ... ng over NVIDIA SHIELD GameStream or Limelight
- <b>Game Name?</b> N/A (Dolphin-emu itself is ... let, I am not anble to use NVIDIA GameStream with Dolphin. Once I start Dolphin (either over S ... nfiguration files)</b> Seems to have worked with older versions of GeForce Experience, but I need the newest version to communicate with my SHIELD Tablet. Thanks in advance :)
- Emulator Issues #7576 (Questionable): Dolphin stops responding whenever games are loaded with a post-processing effect already on
- <b>Game Name?</b> Smash Bros Brawl, Resident ... ew words.</b> Whenever the game is STARTED (with OpenGL backend) with any Post-Processing effect (default set; this has nothing to do with the recent issue about other shaders and par ... e having stopped working. After game startup WITHOUT post-processing, it can be enabled and ev ... t to happen instead?</b> Normal startup but with post-processing. <b>What steps will repro ... -The post-processing effect can be enabled without issue afterward; this is just a very odd thing that is just inconvenient to work around.
- Emulator Issues #7560 (Accepted): Improve Com ... documentation/tests about Reset() and Wait()
- Reset() is said to be a "bad idea" in the Event class documentation without explaining why this is the case. The rea ... cks that the flag is indeed reset afterwards.
- Emulator Issues #7455 (Accepted): dolphin-emu.desktop not localized
- It should be translatable via Transifex, but ... as a new resource. There's a small issue with how "tx pull -a" downloads the tra ... p files together, which should work for us.
- Emulator Issues #7301 (Fix pending): Medabots Infinity Crashes
- [READ THIS: <<< <b>Your answers are ... s possible.]</b> 1. Find any balloon filled with a bomb 2. Shoot the Balloon <b>Dolphin ... w what the file name is your looking for...
- Emulator Issues #7254 (Accepted): Feature Req ... reter/Cached Interpreter/JIT during emulation
- I know this sounds crazy, but, hear me out. ... avestate/change core/loadstate automatically without creating a hefty savestate file. I rea ... of problems, feel free to just invalidate it.
- Emulator Issues #7249 (New): Timesplitters 1/2 ( glitchy bottom-right border)
- <b>Game Name?</b> Timesplitters 2 Timesplit ... ttp://s13.postimg.org/6i4goua2b/border3.png
- Emulator Issues #7234 (Accepted): Tales of Sy ... ) audio stutters on opening video [cpuTiming]
- <b>Game Name?</b> Tales of Symphonia <b>G ... ing the framelimiter to 30fps. Reproduces with both HLE and LLE audio, and multiple audio b ... ure what that means, but it might be helpful.
- Emulator Issues #7219 (Accepted): 007 Agent Under Fire - Savestate Inaccuracies.
- <b>Game Name?</b> 007 Agent Under Fire <b ... there any other relevant information? nope
- Emulator Issues #7199 (Accepted): Sonic Mega ... has severe screen tearing issues [cpuTiming]
- <b>Game Name?</b> Sonic Mega Collection ... dropboxusercontent.com/u/484730/BlueSphere.7z