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Emulator Issues #7578 (New): Dolphin stops wo ... ng over NVIDIA SHIELD GameStream or Limelight
<b>Game Name?</b> N/A (Dolphin-emu itself is ... let, I am not anble to use NVIDIA GameStream with Dolphin. Once I start Dolphin (either over S ... nfiguration files)</b> Seems to have worked with older versions of GeForce Experience, but I need the newest version to communicate with my SHIELD Tablet. Thanks in advance :) 08/18/2014 08:06 AM
Emulator Issues #7576 (Questionable): Dolphin stops responding whenever games are loaded with a post-processing effect already on
<b>Game Name?</b> Smash Bros Brawl, Resident ... ew words.</b> Whenever the game is STARTED (with OpenGL backend) with any Post-Processing effect (default set; this has nothing to do with the recent issue about other shaders and par ... e having stopped working. After game startup WITHOUT post-processing, it can be enabled and ev ... t to happen instead?</b> Normal startup but with post-processing. <b>What steps will repro ... -The post-processing effect can be enabled without issue afterward; this is just a very odd thing that is just inconvenient to work around. 08/16/2014 03:39 PM
Emulator Issues #7560 (Accepted): Improve Com ... documentation/tests about Reset() and Wait()
Reset() is said to be a &quot;bad idea&quot; in the Event class documentation without explaining why this is the case. The rea ... cks that the flag is indeed reset afterwards. 08/11/2014 06:29 AM
Emulator Issues #7455 (Accepted): dolphin-emu.desktop not localized
It should be translatable via Transifex, but ... as a new resource. There's a small issue with how &quot;tx pull -a&quot; downloads the tra ... p files together, which should work for us. 07/06/2014 03:56 PM
Emulator Issues #7301 (Fix pending): Medabots Infinity Crashes
[READ THIS: &lt;&lt;&lt; <b>Your answers are ... s possible.]</b> 1. Find any balloon filled with a bomb 2. Shoot the Balloon <b>Dolphin ... w what the file name is your looking for... 05/21/2014 02:17 AM
Emulator Issues #7254 (Accepted): Feature Req ... reter/Cached Interpreter/JIT during emulation
I know this sounds crazy, but, hear me out. ... avestate/change core/loadstate automatically without creating a hefty savestate file. I rea ... of problems, feel free to just invalidate it. 05/02/2014 05:41 PM
Emulator Issues #7249 (New): Timesplitters 1/2 ( glitchy bottom-right border)
<b>Game Name?</b> Timesplitters 2 Timesplit ... ttp://s13.postimg.org/6i4goua2b/border3.png 04/30/2014 08:20 PM
Emulator Issues #7234 (Accepted): Tales of Sy ... ) audio stutters on opening video [cpuTiming]
<b>Game Name?</b> Tales of Symphonia <b>G ... ing the framelimiter to 30fps. Reproduces with both HLE and LLE audio, and multiple audio b ... ure what that means, but it might be helpful. 04/24/2014 08:03 PM
Emulator Issues #7219 (Accepted): 007 Agent Under Fire - Savestate Inaccuracies.
<b>Game Name?</b> 007 Agent Under Fire <b ... there any other relevant information? nope 04/21/2014 04:52 PM
Emulator Issues #7199 (Accepted): Sonic Mega ... has severe screen tearing issues [cpuTiming]
<b>Game Name?</b> Sonic Mega Collection ... dropboxusercontent.com/u/484730/BlueSphere.7z 04/19/2014 02:49 AM
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