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Emulator Issues #8200 (New): Unbalanced audio with OpenAL in a multi-channel environment
<b>Game Name?</b> Any <b>Game ID?</b> -- <b>What's the problem? Desc ... nels when using Pro Logic II decoding with a game that supports DPL2 (e.g., Rogue Leader). Au ... more messed when using DPL2 decoding with a game that does not make use of DPL2 (e.g., Xenobl ... n addition to a very loud center channel. 02/05/2015 04:21 AM
Emulator Issues #8176 (Accepted): Action Repl ... r 3 - 4 seconds with a memory card plugged in
<b>Game Name?</b> Action Replay by Datel - DTLX01 ... b> <b>[Don't assume we have ever played the game and know any level names. Be as</b> <b>spec ... 1.Have Bios enabled. 2.Use LLE Audio 3.Run disc with memory card or GCI folder plugged in. I think having Advance Game Port is good enough even. <b>Dolphin 3. ... r the single core issues does not fix this. 01/30/2015 09:34 PM
Emulator Issues #8068 (Accepted): Invalidate JIT blocks that are modified by cheats
<b>Game Name?</b> All Games (tested with The Legend of Zelda: The Wind Waker) <b>Game ID?</b> GLZJ01 <b>What's the problem? De ... te a simple cheat that modifies parts of the game loop based on some condition (controller input) 2. Use the cheat to conditionally modify the game loop <b>Dolphin 3.5 and 3.5-367 are old ... shots,</b> <b>configuration files)</b> No 01/06/2015 04:29 AM
Emulator Issues #8062 (New): Dolphin-nogui doesn't connect Wiimote properly
<b>Game Name?</b> Every Wii game <b>Game ID?</b> Every Wii game ID <b>What's the problem? Describe what went wrong in few words.</b> When launching a Wii game, I press both the 1 and 2 buttons to connect ... d the console also shows it's connected. The game itself however does not react to any input, ... l reproduce the problem?</b> 1. Run any Wii game using dolphin-no-gui on any Linux distributi ... there any other relevant information? Nope 01/04/2015 12:25 PM
Emulator Issues #8044 (Accepted): Stair-casing (scaling artefact) since 4.0-4824
Game Name -(all) Game ID -(any) <b>What's the problem? Describ ... teep stepping, very obvious on race track in game on F-Zero <b>What did you expect to happe ... roblem?</b> 1. select D3D backend 2. go in game 3D <b>Dolphin 3.5 and 3.5-367 are old v ... attached -scaling options don't seem to help 01/01/2015 09:16 PM
Emulator Issues #8037 (Accepted): 1080 Snowboarding (VC N64) Requires Accurate icache emulation
<b>Game Name?</b> 1080 Snowboarding NAOE01, NAOJ0 ... b> Without accurate icache emulation, the game will hang at startup <b>What did you expe ... b> <b>[Don't assume we have ever played the game and know any level names. Be as</b> <b>spec ... boot it. 3.Look on in dismay as you find a game that relies on the icache being emulated, an ... n branch makes it work at the expense of the game running like 6 fps. 12/31/2014 01:55 PM
Emulator Issues #8003 (Accepted): Mario Kart: Double Dash!! (GC) - Bad graphics credits.
Credits looks bad emulated: Dolphin: http://i.imgur.com/vzVIYm6.png Gamecube: http://i.imgur.com/YAHJK8H.png <b>Game Name?</b> Mario Kart: Double Dash!! (USA) <b>Game ID?</b> GM4E01 <b>Which versions of Do ... 5SkK9yxhjmnpY Salu2 - Darkness Knight. 12/25/2014 09:17 PM
Emulator Issues #7984 (Accepted): [NZHLE] The ... ikmin 2 "Zelda HLE using Back Mixing Buffers"
Happens when booting Wind Waker. 12/23/2014 08:27 PM
Emulator Issues #7976 (Accepted): [NZHLE] RPB ... unknown buffer: 0e28 in Super Mario Galaxy 2.
Title says it all. Happens as soon as you boot the game. 12/22/2014 05:37 AM
Emulator Issues #7886 (Questionable): Dolphin Crashes when trying to use NAS as a "path"
<b>Game Name?</b> <b>Game ID?</b> <b>What's the problem? Describe ... b> <b>[Don't assume we have ever played the game and know any level names. Be as</b> <b>spec ... ss that was used to create this issue.]</b> 11/26/2014 04:59 AM
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