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Results (192)
- Emulator Issues #11622 (Accepted): TAS playback goes out of sync when choosing different Gamecube port option
- **Game Name?** Mario Kart Double Dash and ... oller port 1 than what I recorded the .dtm replay with, the replay quickly desyncs. **What steps will repr ... gle lap in a Grand Prix in Double Dash, then play back the replay with port 1 set to "GameCube Adapter for Wii U". The replay will only play correctly if the same option was chosen in p ... u can also record with the adapter first and play back with a standard controller for the same result. If the replay was originally made with 4 players, I believe changing what is in the other ports can also mess up the replay. I tested with Smash Bros. Brawl as well, an ... le it doesn't seem to be present in 5.0-9492.
- Emulator Issues #11547 (New): Dolphin can't detect certain Brawl replays on SD card
- **Game Name?** Super Smash Bros. Brawl ... ompute) 4ea8dda4fadb4b58b15052d053bc0af8 WIIScrubber edited ISO, only replaces music and intro video. Works fine on Dolphin and real Wii. **What's the problem? Describe what we ... attached SD card and images. There are two replay files on the SD card. One was made in Dolphin 5.0-9475 and can be played on both Dolphin and a real Wii. The other replay is only detected by a real Wii. No mods were applied on both Dolphin and the real Wii when viewing the replays. **What steps will reproduce the probl ... the SD card in Dolphin 3. Observe only 1 replay available in Brawl 4. Extract sd.raw's contents to a real SD card. 5. View the replays on a real Wii. 6. Observe 2 re...
- Emulator Issues #11492 (Accepted): Many games ... eature because only /dev/usb/kbd is emulated.
- **Game Name?** Penguin Adventure: Yume Tai ... is game (that could be important for various players), because in this title the only way to g ... to don't have it set to a key in an emulated Wiimote or GameCube controller. **Is the issu ... For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer** [Attach any fifologs if possible, wri ... states)** This issue happens using a real Wiimote in Dolphin too and isn't present in official hardware (Wii and Wii U).
- Emulator Issues #11407 (Accepted): VI registers differ for Wii games when booting game from Game List compared to booting game from Wii System Menu
- I'm posting this here before making a PR beca ... . My first attempt was injecting that into a Wii disc and booting that via the Disc channel, ... ) My hardware test set was three separate Wii consoles: Two PAL ones and one NTSC-U one. I ... ressive **0x02 - 2 bytes - Control - m_DisplayControlRegister** Affected by Hz and inter ... the horizontal picture shift setting in the Wii menu, the Hz, and the aspect ratio, giving i ... t, probably not necessary to set this as the Wii menu would. This might also or instead diffe ... NTSC-J systems, but I don't have a Japanese Wii to test this on. Also note, this is imple ... 01A4: Sometimes this value, only seen on one Wiis. No idea what exactly affects this one. ... ce that of the value you actually set in the Wii Settings. So Wii Settings -8 => -16 in IPL.DH etc. Minimum is -8 and maximum is 8.
- Emulator Issues #11354 (New): Emulator crashes when switching to thermal visor in Metroid Prime
- **Game Name?** Metroid Prime: Trilogy ... witch to it(press and hold '-' and point the wiimote to the bottom left of the screen). Obviously, this requires a few hours of playing, but I can share a save state it that wil ... MB. Please let me know what else I can share.
- Emulator Issues #11328 (New): Feature suggestion: Button display
- It would be nice to have a live display of buttons, like some streamers already use ... integrated into Dolphin so that it shows the Wii buttons instead of the keyboard keys that I ... e keys like WASD appearing in my keyboard display instead of up left down right. This would also solve the problem of having to find a key display program (I found only two for Linux, one did ... ensions without much gain. Showing a proper Wii remote tilt instead of my TFGH keys would al ... ify speedruns (mainly human, maybe also TAS).
- Emulator Issues #11324 (Accepted): Datel titles (Advance Game Port, MaxPlay, Action Replay) that save to memory cards do not work with GCI Folders
- **Game Name?** Advance Game Port (2004 Dat ... So really you can't ask for a better way to play Mario Golf: Advance Tour on the big screen. ... For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer** If we had a fifolog for memory card w ... KB internal, 256 KB external, 96 KB VRAM Display TFT LCD, 240×160 pixels, 40.8×61.2 mm[5] ... ent way too long searching for GBA gameIDs...
- Emulator Issues #11321 (Accepted): Scarface intros and cutscene transitions extremely slow
- I wasn't sure whether to make a new issue or ... annoying as I enjoyed this game a lot on my Wii before, and the Wii version seems to run without graphical bugs ... low, at least the "Licensed by Nintendo" and Wiimote screens do. The trailer and company logo ... ms to be present for transitions between gameplay to cutscenes and vise versa. The game and cu ... s multiple seconds just to get back into gameplay, making it highly annoying to play for me. The FPS still claims it's at 30 or e ... though that significantly slows down the gameplay. **What steps will reproduce the probl ... roblem will be immediately noticeable. Also, play the opening assault on Tony's mansion and an ... For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlay...
- Emulator Issues #11292 (Accepted): Qt/macOS: A few buttons that don't use the native system UI
- I found two instances of buttons not using th ... pping window and the dropdown menu in the NetPlay window.
- Emulator Issues #11199 (New): gamepad settings applied via ini file do not show on gui
- **Game Name?** Super Smash Bros. Brawl (Di ... n my RSBE01.ini file: ~~~ text [Controls] WiimoteSource0 = 1 WiimoteSource1 = 1 WiimoteProfile1 = ArcadeStick-Smash01 WiimoteProfile2 = ArcadeStick-Smash01 ~~~ If I ... In the screenshot, you can see that I have 2 players in the game, but if you refer to the gui, there should be only 1. To remove player 2, I need to choose "emulated wiimote" for player 2, then "none" for player 2: at this moment player 2 is disconnected and disappears from the ... For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer** [Attach any fifologs if possible, wri ... efiles, savestates)** [Anything else here]