nop_jne
- Login: nop_jne
- Email: nop_jne@hotmail.com
- Registered on: 08/29/2015
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 0 | 0 | 0 |
Reported issues | 0 | 2 | 2 |
Activity
12/31/2013
- 05:31 PM Emulator Emulator Issues #6875: Remove Zelda Twilight Princess Hack
- Hack or not, if you can't explain the code in its entirety you can't just rip it out. ZPT seems to have a significant...
12/30/2013
- 05:52 AM Emulator Emulator Issues #6905 (Fixed): Dolphin Debug version "Redundant MOV @ %p - bug in JIT?" with any game.
- <b>Game Name?</b>
These are the ones I tried: Zelda TP, Mario Galaxy, Mortal Kombat Armageddon.
<b>Game ID?</b>
...
12/25/2011
- 09:57 AM Emulator Emulator Issues #5070: Legend of Zelda Skyward Sword Texture Overlay issues D3D11 and OpenGL
- I've made some progress in figuring out what is creating this artifact.
The depth copy shader in dx11 assumes it c...
12/21/2011
- 05:59 PM Emulator Emulator Issues #5070: Legend of Zelda Skyward Sword Texture Overlay issues D3D11 and OpenGL
- @kraz. This is not a collision bug, Link is not walking through the floor. The depth buffer is incorrectly offset, c...
12/18/2011
- 07:08 AM Emulator Emulator Issues #5057: Skyward Sword music loop / sync issues
- I am not able to reproduce this problem with xaudio2, it does however happen very frequently with dsound.
Running ...
12/09/2011
- 01:59 AM Emulator Emulator Issues #5056: Zelda SS: (EFB to texture) Improperly calculated DOF? results in banding on any surface.
- Btw, could you check what format Zelda SS is using when that Z16L copy target is being applied as a texture?
Do yo... - 01:35 AM Emulator Emulator Issues #5056: Zelda SS: (EFB to texture) Improperly calculated DOF? results in banding on any surface.
- As I do not think the battle about commiting or not should be fought out in a bug report:
Neo: it looks to me like... - 12:47 AM Emulator Emulator Issues #5056: Zelda SS: (EFB to texture) Improperly calculated DOF? results in banding on any surface.
- I call for comitting the hack, with a comment (and man are those scarse) and link to this issue.
//Hack: workaroun...
12/08/2011
- 03:41 PM Emulator Emulator Issues #5058: Zelda Skyward Sword Map Rendering issues
- There are two issues here:
1. Depth buffer precision issue, this makes your floors draw ontop of eachother.
This on... - 07:21 AM Emulator Emulator Issues #5057: Skyward Sword music loop / sync issues
- The reproduction steps are as follows:
1. Set DSP to HLE.
2. Stress your machine so it does not get enough cycles...
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