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Reported issues 0 2 2

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12/31/2013

05:31 PM Emulator Emulator Issues #6875: Remove Zelda Twilight Princess Hack
Hack or not, if you can't explain the code in its entirety you can't just rip it out. ZPT seems to have a significant... nop_jne

12/30/2013

05:52 AM Emulator Emulator Issues #6905 (Fixed): Dolphin Debug version "Redundant MOV @ %p - bug in JIT?" with any game.
<b>Game Name?</b>
These are the ones I tried: Zelda TP, Mario Galaxy, Mortal Kombat Armageddon.
<b>Game ID?</b>
...
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12/25/2011

09:57 AM Emulator Emulator Issues #5070: Legend of Zelda Skyward Sword Texture Overlay issues D3D11 and OpenGL
I've made some progress in figuring out what is creating this artifact.
The depth copy shader in dx11 assumes it c...
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12/21/2011

05:59 PM Emulator Emulator Issues #5070: Legend of Zelda Skyward Sword Texture Overlay issues D3D11 and OpenGL
@kraz. This is not a collision bug, Link is not walking through the floor. The depth buffer is incorrectly offset, c... nop_jne

12/18/2011

07:08 AM Emulator Emulator Issues #5057: Skyward Sword music loop / sync issues
I am not able to reproduce this problem with xaudio2, it does however happen very frequently with dsound.
Running ...
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12/09/2011

01:59 AM Emulator Emulator Issues #5056: Zelda SS: (EFB to texture) Improperly calculated DOF? results in banding on any surface.
Btw, could you check what format Zelda SS is using when that Z16L copy target is being applied as a texture?
Do yo...
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01:35 AM Emulator Emulator Issues #5056: Zelda SS: (EFB to texture) Improperly calculated DOF? results in banding on any surface.
As I do not think the battle about commiting or not should be fought out in a bug report:
Neo: it looks to me like...
nop_jne
12:47 AM Emulator Emulator Issues #5056: Zelda SS: (EFB to texture) Improperly calculated DOF? results in banding on any surface.
I call for comitting the hack, with a comment (and man are those scarse) and link to this issue.
//Hack: workaroun...
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12/08/2011

03:41 PM Emulator Emulator Issues #5058: Zelda Skyward Sword Map Rendering issues
There are two issues here:
1. Depth buffer precision issue, this makes your floors draw ontop of eachother.
This on...
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07:21 AM Emulator Emulator Issues #5057: Skyward Sword music loop / sync issues
The reproduction steps are as follows:
1. Set DSP to HLE.
2. Stress your machine so it does not get enough cycles...
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