nitsuja-
- Login: nitsuja-
- Email: nitsuja-@hotmail.com
- Registered on: 08/29/2015
Issues
open | closed | Total | |
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Assigned issues | 0 | 0 | 0 |
Reported issues | 0 | 0 | 0 |
Activity
02/21/2012
- 04:08 AM Emulator Emulator Issues #5211: .dtm isn't saved when loading a save state while recording
- Sorry, been out for a while, hopefully I can merge these into master sometime in the next week or so.
01/08/2012
- 10:19 AM Emulator Emulator Issues #4808: Please Help Me, Dolphin Problem.
- Maybe try switching to OpenGL in the graphics settings. (I guess we've dropped support for shader model 2.0, at least...
12/18/2011
- 02:31 AM Emulator Emulator Issues #5042: Savestate does not work with keyboard shortcuts!
- Does this still happen for you? A similar problem was happening for me on Windows, but it's been fixed (I'm not sure ...
- 02:22 AM Emulator Emulator Issues #4989: Skyward Sword, background lines
- This issue was closed by revision 3d9c35f58e84.
- 01:55 AM Emulator Emulator Issues #4989: Skyward Sword, background lines
- This issue was closed by revision 3d9c35f58e84.
- 02:22 AM Emulator Emulator Issues #5056: Zelda SS: (EFB to texture) Improperly calculated DOF? results in banding on any surface.
- This issue was closed by revision 3d9c35f58e84.
- 01:55 AM Emulator Emulator Issues #5056: Zelda SS: (EFB to texture) Improperly calculated DOF? results in banding on any surface.
- This issue was closed by revision 3d9c35f58e84.
01/16/2011
- 05:16 AM Emulator Emulator Issues #3864: Direct3D9 graphic quality
- Disabling Catalyst A.I. had no effect for me. However, if I remove FOURCC_DF16 from the DepthFormats list in D3DBase....
01/09/2011
- 10:52 PM Emulator Emulator Issues #3864: Direct3D9 graphic quality
- Here, I made a screenshot of identical frames in DX9 and OGL. It's interesting to flip between them and see how diffe...
- 09:31 PM Emulator Emulator Issues #3864: Direct3D9 graphic quality
- I get the same problem as the SMS screenshot above with the diagonal stripes: there's tons of Z-fighting and other pr...
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