romaniox
- Login: romaniox
- Email: romaniox@gmail.com
- Registered on: 08/29/2015
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 0 | 0 | 0 |
Reported issues | 0 | 3 | 3 |
Activity
05/11/2010
- 09:14 PM Emulator Emulator Issues #2327: Super Mario Galaxy: Pressing wiimote D-upwards to set camera to first person makes the screen go black.
- I can confirm this and it does happen also with both AFx16 and any SSAA OFF. I have
gtx260. Though I use r5186 32bi...
03/14/2010
- 02:14 PM Emulator Emulator Issues #2394: fullscreen <-> windowed issues in d3d
- This: http://forums.dolphin-emu.com/thread-7870.html
I was about to post issue but it seems its same so I can confir...
03/10/2010
- 04:03 PM Emulator Emulator Issues #2379: "Single Core" broken [32/64bit Win builds]
- So I downloaded other build - same version(same settings) r5160 x64...and it works.
When I return from fitness late... - 03:15 PM Emulator Emulator Issues #2379: "Single Core" broken [32/64bit Win builds]
- Uh, am surprised you consider SSE or compiled by intel as patched/modified. I though
it concern only builds where a...
03/08/2010
- 06:12 PM Emulator Emulator Issues #2380: Synchronize mouse movement with sensor
- If you would need me for testing, I have Metroid 3, DeadSpace and Silent Hill for
example. Also SMG but would need ... - 06:06 PM Emulator Emulator Issues #2380: Synchronize mouse movement with sensor
- You know, maybe you will also need to include sliders to change sensitivity for each
axis. Because people have diff... - 11:31 AM Emulator Emulator Issues #2379: "Single Core" broken [32/64bit Win builds]
- nakeee if you need more info to help you tracking tell me, I can post screens in above
threat and all details neede... - 10:15 AM Emulator Emulator Issues #2379: "Single Core" broken [32/64bit Win builds]
- It still does by me, r5160 - at least with New Super Mario Bros and Metroid I quick-
tested just now. Its always rep...
03/01/2010
- 09:57 PM Emulator Emulator Issues #2380: Synchronize mouse movement with sensor
- hmm, I don't know how it works with relation to IR pointer, but maybe that was also
reason for an on-screen cursor ... - 02:22 PM Emulator Emulator Issues #2381: Fire Emblem Path of Radiance problems after r4586
- UPDATE: I started play with r4586 and.. this time window didn't appeared. Restarted and
again nothing(yesterday I s...
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