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Emulator Issues #10331

closed

Super Smash Bros Melee Music cuts shortly after loading (dev versions only)

Added by sweg almost 7 years ago. Updated almost 7 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Super Smash Bros Melee

Game ID? (right click the game in the game list, properties, info tab)

GALE01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

0e63d4223b01d9aba596259dc155a174

What's the problem? Describe what went wrong.

It appears the problem that Melee in Dolphin Emulator had in the past with music cutting out shortly after being loaded has returned in the dev versions of Dolphin Emulator (also happens with the beginning cutscene audio).

What steps will reproduce the problem?

If you have a 64 bit PC, download one of the latest dev versions of Dolphin Emulator

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

Dolphin 5.0-4305, did not test using older versions of Dolphin

What are your PC specifications? (CPU, GPU, Operating System, more)

Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 3800+ 2.00 GHz
RAM: 4.00 GB
Operating System: Windows 7 Home Premium (64-bit)
Graphics Card: Nvidia Geforce GT 620

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

Might wanna check any past dev versions that messed with audio after stable 5.0 release

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