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Emulator Issues #10381

closed

Paper Mario TTYD Unexisting Save Freeze

Added by AriesCC almost 8 years ago. Updated almost 7 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Paper Mario: The Thousand Year Door

Game ID? (right click the game in the game list, properties, info tab)

G8ME01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

d13426a926055be11a8330b27fe231ea

What's the problem? Describe what went wrong.

After playing TTYD to chapter 5, I get to the Bowser section (twilight town). When I try to save after it, it claims I have no save file, and asks me to create a new one (Note I can load my save file perfectly fine booting up the game!), and freezes. If I don't save, it crashes aswell. Gives me errors like "INTCPU: Unknown Instruction 000000000 at PC = 7c697ad4 last_pc = 812fffc8 LR=8003c7fc" infinitely, and rarely, an "Invalid Read from 0x". Saying "Yes" to the INTCPU error crashes dolphin.

What steps will reproduce the problem?

Load bowser section.
Complete it, try to save
Whether I choose not to save or save, it gives me errors and eventually I must force close.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

Using Dolphin 5.0

What are your PC specifications? (CPU, GPU, Operating System, more)

Windows 10 Home
Intel i5-4219U 1.7 Ghz
Intel HD Graphics 4400
8 GB Ram
1 TB HDD

**Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

No

Actions #1

Updated by JosJuice almost 8 years ago

Have you been using one of the internal resolutions 1.5x, 2.5x or "Auto (Window Size)"? They can do weird things to this game.

Actions #2

Updated by AriesCC almost 8 years ago

JosJuice wrote:

Have you been using one of the internal resolutions 1.5x, 2.5x or "Auto (Window Size)"? They can do weird things to this game.

I've been using 3x 1080p, but I'll try to use Native (640x528).

HOLY SHIT, IT WORKED! Loaded perfectly, with no hiccups at all! Thanks so much!

Actions #3

Updated by JosJuice almost 8 years ago

Does the newest development build of Dolphin have the same problem when you're using 3x?

Actions #4

Updated by JMC4789 almost 7 years ago

  • Status changed from New to Invalid

This did not happen on single core with 2x IR for me. Possibly a dualcore issue. There's a whole shitload of bounding box effects right before the transition which is probably where the issue came in.

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