Emulator Issues #10556
closedBrunswick Zone: Cosmic Bowling is rendered wrong
0%
Description
Game Name?
Brunswick Zone: Cosmic Bowling
Game ID? (right click the game in the game list, properties, info tab)
SBKEPZ
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
3603289F001D72164252DB789EC67249
What's the problem? Describe what went wrong.
The game has some sort of issue rendering that causes it to keep displaying things wrong on each backend. In D3D11 it's really zoomed in at different places and flashing black. It's bad enough it hurt my eyes trying to make it past the Wiimote warning screen and logos, and the main menu didn't work with it either. In OpenGL things are all stretched out and somewhat flashy. With software rendering the game just crashes.
What steps will reproduce the problem?
Boot up the game. It does it from the very first screen you see.
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
Dolphin 5.0-5581
Is the issue present in the latest stable version?
It is still present in Dolphin 5.0
If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer
The attached fifolog is from the first screen of the game, the normally static Wiimote warning screen about knocking over vases and such.
What are your PC specifications? (CPU, GPU, Operating System, more)
AMD FX-6300 Six-Core Processor
NVIDIA GeForce GTX 750 Ti
Windows 7 64-bit
Files