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Emulator Issues #10598

closed

Using save states breaks memory card saving in Pokemon Colosseum

Added by merauder75 over 6 years ago. Updated over 3 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-12530

Description

Game Name?

Pokemon Colosseum (USA)

Game ID? (right click the game in the game list, properties, info tab)

GC6E

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

e3f389dc5662b9f941769e370195ec90

What's the problem? Describe what went wrong.

Game fails to save to a memory card if a save state is loaded at any point after starting. This will happen even if you fully loaded into the game, save successfully, and then try and load a save state after the fact, this will prevent it from saving. The game claims the memory card in slot a is not the same memory card, and refuses to save as a result.

What steps will reproduce the problem?

Start the game and go through the initial intro, and save in Phenac city when possible. Create a save state in front of the PC, and close the game. Reload the game from the save state, and try to save at the PC. It should fail.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

5.0-5681 (Android 8.0)

Is the issue present in the latest stable version?

N/A

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

N/A

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

N/A
What are your PC specifications? (CPU, GPU, Operating System, more)

Android 8.0, Snapdragon 835, Adreno 540, Google Pixel XL 2. OGL, JIT ARM64.

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

Including a save file and screenshot for convenience. This appears to be an Android specific issue.


Files

GC6E01-2.png (849 KB) GC6E01-2.png merauder75, 10/21/2017 04:34 PM
GC6E01-2.png (849 KB) GC6E01-2.png merauder75, 10/21/2017 04:34 PM
01-GC6E-pokemon_colosseum.gci (384 KB) 01-GC6E-pokemon_colosseum.gci merauder75, 10/21/2017 04:34 PM
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