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Emulator Issues #10681

closed

Star Wars: The Clone Wars shader cache issues on OpenGL

Added by Nickps over 6 years ago. Updated about 6 years ago.

Status:
Fixed
Priority:
High
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Star Wars: The Clone Wars

Game ID? (right click the game in the game list, properties, info tab)

GSXE64

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

f9025a00b50cb231c27373cf297b8799

What's the problem? Describe what went wrong.

When I open this game twice in a row without clearing the shader cache, the title screen does not render properly. The framerate is also lower.

What steps will reproduce the problem?

  1. Launch the game using the OpenGL backend
  2. Reach the title screen
  3. Restart the game.
  4. When you get to the title screen again, the right half of the screen should be white.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

5.0-5991

Is the issue present in the latest stable version?

Star Wars: The Clone Wars does not boot in 5.0

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

5.0-540

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

Fifologs only show the issue if the shader cache is present but I included one anyway.

What are your PC specifications? (CPU, GPU, Operating System, more)

Intel i3-3220 ,Intel HD Graphics, Windows 7

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

[Anything else here]


Files

GSXE64-1.png (229 KB) GSXE64-1.png Shader cache Nickps, 12/03/2017 01:30 PM
GSXE64-2.png (330 KB) GSXE64-2.png No shader cache Nickps, 12/03/2017 01:30 PM
OpenGL-UberProgramBinaries-F5F40.cache (48 Bytes) OpenGL-UberProgramBinaries-F5F40.cache Nickps, 12/03/2017 01:31 PM
OpenGL-ProgramBinaries-GSXE64-F5F40.cache (798 KB) OpenGL-ProgramBinaries-GSXE64-F5F40.cache Nickps, 12/03/2017 01:31 PM
fifo.zip (3.94 MB) fifo.zip Nickps, 12/03/2017 02:20 PM
Actions #1

Updated by JMC4789 over 6 years ago

  • Assignee set to Stenzek
  • Priority changed from Normal to High
Actions #2

Updated by Nickps about 6 years ago

Fixed as of 5.0-6461.

Actions #3

Updated by JosJuice about 6 years ago

  • Status changed from New to Fixed
Actions

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