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Emulator Issues #10809

closed

Second Sight horrible framerate drops/chugging with Dual Core

Added by xerxes almost 7 years ago. Updated over 5 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Second Sight

Game ID?

GISE36

MD5 Hash?

9c14c0e39cdb9166999e49fc1ef44fd8 (confirmed with redump)

What's the problem? Describe what went wrong.

The game constantly drops to half the normal framerate or lower to the point of almost being a still image in various segments (while still running at full speed). It's tied to loading in new zones apparently, since it mostly occurs when opening doors to new areas or turning the camera around a corner. With dual core disabled, these drops do not occur, and the game holds a stable 60FPS.

What steps will reproduce the problem?

Start a new game, and when you leave the lab and get the healing power, kill the guards at the end of the hallway with the elevator. You can trigger the framerate drops by running up and down this hallway spinning the camera and opening the door back to the starting area over and over again.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Yes, 5.0-6203

Is the issue present in the latest stable version?

Yes, it happens in 5.0 as well

What are your PC specifications?

Intel Core i3-3220 @ 3.3GHz, NVIDIA GeForce GTX 1060 6GB, Windows 10


Related issues 1 (1 open0 closed)

Is duplicate of Emulator - Emulator Issues #7143: DualCore Timing Mega IssueAccepted

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