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Emulator Issues #10863

closed

Saves lost after exiting Dolphin

Added by Der_Siebte_Schatten over 6 years ago. Updated over 6 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

At least :

  • Rayman 3: Hoodlum Havoc
  • Burnout
  • Crash Bandicoot: The Wrath of Cortex

Game ID? (right click the game in the game list, properties, info tab)

In the same order:

  • GRHP41
  • GBOP51
  • GCBP7D

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

Same order:

  • f00fd89b8c855535d26c595865a1ba35
  • 939360f9a439d6e66d378c97bae206af
  • 0767392d32ae208ada0266c2c925784f

What's the problem? Describe what went wrong.

On those games, games are lost when I exit Dolphin, and I'm back to the saves that I had before to start playing. If I end the emulation WITHOUT quitting Dolphin and come back to the game, the save is not lost yet, but will be lost after exiting Dolphin. I've tested it with those 3 games, on build 6265 and 6276.

The Memory Card settings are correct and kept (with DolphinWX and DolphinQt) and I still see the Read/Write messages in-game correctly.

What steps will reproduce the problem?

  1. Make sure the correct Memory Card is selected
  2. Start a game where you already have a save
  3. Load your save, and make enough progress to make a new save that is visibly further advanced than the previous one.
    At this point, you can verify if your game has been effectively saved by checking the current saves.
  4. Quit the game and exit Dolphin
  5. Start Dolphin again and the same game. Your previous save will be showed, and not the one you just saved

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Yes (5.0-6276)

Is the issue present in the latest stable version?

No (5.0)

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

At least 5.0-6265. Unfortunately bisecting is not adapted because it implies exiting and starting again the same build of Dolphin...

What are your PC specifications? (CPU, GPU, Operating System, more)

CPU: Intel i7-5700HQ @2.7GHz (3.5GHz in Turbo Mode)
GPU: Intel Graphics 5600HD + nVidia GTX970M
RAM : 16 Go DDR3 Corsair (2x8Go)
128 Go SSD + 1 To HDD
OS: Windows 10 Professional x64 build 16299.214 (Insider Preview, Release Preview ring)

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

Memory Card file used is attached (EUR, compressed in 7Z)


Files

MemoryCardA.EUR.7z (52.8 KB) MemoryCardA.EUR.7z Memory Card Der_Siebte_Schatten, 02/05/2018 10:13 AM
Capture2.PNG (22 KB) Capture2.PNG Der_Siebte_Schatten, 02/05/2018 01:35 PM
dolphin.log (9.95 KB) dolphin.log Der_Siebte_Schatten, 02/05/2018 01:56 PM
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