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Emulator Issues #10878

closed

Paper Mario: The Thousand-Year Door partner depth fighting

Added by archerwarior about 6 years ago. Updated over 1 year ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name: Paper Mario: The Thousand-Year Door

Game ID: G8ME01

MD5 Hash: db9a997a617ee03bbc32336d6945ec02

Problem: Partner textures would flicker and look glitched in the overworld. The issue is slightly helped by disabling Fast Depth Calculations but it results in texture layers not showing right (Goombellas hat over her eyes, Koopas legs over his body)

How to reproduce: A problem I've had since starting the game, can change from the two issues by disabling and enabling Fast Depth Calculations.

Emulation Version: Dolphin 5.0-6309

Yes it is present in this version and was also present in the 5.0 version.

Imgur Album of 3 pictures, basically show the same thing as the FIFOlogs but you can see the flickering when Fast Depth Calculations is on slightly better with the FIFOlog. Important note there is NO flickering at all with that option off.

https://imgur.com/gallery/LD3ox

CPU: i5-4590
GPU: GTX 1070
OS: Windows 10


Files

FastDepthON.dff (3.75 MB) FastDepthON.dff archerwarior, 02/11/2018 07:46 PM
FastDepthOFF.dff (3.8 MB) FastDepthOFF.dff archerwarior, 02/11/2018 07:46 PM
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