Emulator Issues #10898
closedVulkan backend Android 5.0-6335 always crashes on game exit.
0%
Description
Game doesn't seem to matter at all,and this is more of an annoyance plus a worse save file loss risk.
Yes,I know OpenGL is mostly the same speed or faster right now,but I wanted to check Vulkan in hopes of it otherwise being faster.
Sorry for this technically being a throw-away issue.
If you exit a game,it consistently ends up crashing Dolphin after a short delay but a slightly longer one than OpenGL which exits fine.
Just start a game and play it for a moment or two then exit,being careful if saving a Gamecube game until the message appears and fades away before exiting.
Happens in Dolphin 5.0-6335 but unsure about older builds though I think it still did for most older ones while normally also exiting the game randomly on Vulkan in a much older build that was there before due to bug limitations.
Not sure if its in the slightly newer builds or in original 5.0 stable.
This may have always been an issue with Vulkan.
Shield TV Pro (stock/non-rooted OTA 5.0.2)
The reason why I am still on this old version currently is because right when 6.3 came out,mine started mentioning OTA 5.2 which is notorious for failing to download/install,thus locking me out of updating unless they fix this mess.
Sad thing is that 6.3 was well received in the forums compared to all previous versions having tons of issues listed.
Merely exiting any game leads to the same "app has closed/open again" message.
Updated by retroben about 6 years ago
Long story short,updated to 6.3 but still works fine with no noticable differences.
Problem is that Vulkan still crashes on exit of a game via the 5.0-6400 build.
(sorry I didn't try the specific mentioned build first)
Updated by JosJuice about 6 years ago
- Status changed from Fixed to New
- Operating system Android added
- Operating system deleted (
N/A)
Alright, then I'm unmarking this as fixed for now.