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Emulator Issues #11093

closed

Twilight Princess record input lags the game

Added by kamijoan over 6 years ago. Updated over 6 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
Yes
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

The Legend of Zelda Twilight Princess (For wii)

Game ID? (right click the game in the game list, properties, info tab)

GZ2E01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

41deff9b1fd2831f48fbfa2dd1054e4d

What's the problem? Describe what went wrong.

The game runs fine, but clicking "start recording input" at any point slows the game to 10-15 fps when 3d scenery is present. Checking "skip EFB Access from CPU" mostly fixes the lag, but it's needed unchecked for a core gameplay issue.

What steps will reproduce the problem?

Play the game, start recording input at any point

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

5.0-7305 and a few before

Is the issue present in the latest stable version?

No, it isn't. 5.0

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

5.0-2610, so the tool says

What are your PC specifications? (CPU, GPU, Operating System, more)

Intel i7-6700 3.40 Ghz, Nvidia Geforce GTX 1080, windows 10

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