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Emulator Issues #11245

closed

Stuttering *every single time* I open a door in Metroid Prime 3 (Prime Trilogy)

Added by danileon95 almost 6 years ago. Updated almost 6 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Metroid Prime 3 (Metroid Prime Trilogy)

Game ID? (right click the game in the game list, properties, info tab)

R3MP01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

735c0d0c16177e3294f5e0faf7a69571

What's the problem? Describe what went wrong.

Prime 3 will stutter EVERY SINGLE TIME it has to load a new room, on all backends and on all shader configurations (even Skip Drawing!) on a very powerful PC, even if I'm opening the same door over and over again (thus not generating any new shaders).

What steps will reproduce the problem?

Play Prime 3, open doors.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Yes, 5.0-8244

Is the issue present in the latest stable version?

No! The game will stutter as usual as shaders are generated, but once they are, the game is smooth. It doesn't have this weird behaviour of sttutering every time I open a door.

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

I bisected and the result was 5.0-5748 but the changelog seems totally unrelated. Maybe I screwed up? I can try again if you want.

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

--

What are your PC specifications? (CPU, GPU, Operating System, more)

i7 6700k 4.2 GHz
16 GB RAM DDR4 2400 MHz
Nvidia GTX 1070
Windows 10 64 bit
Latest Nvidia drivers (398.11)

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

Video of 5.0-8244, with the stutters. Ubershaders are DISABLED, but this happens on all shader configurations and all backends: https://youtu.be/FUQSo_JZ7tM
Video of 5.0 stable, with no stutters beyond the shader generation ones (which already happened before recording) https://youtu.be/nIvDXASvVXs

I will attach my save data of the game so that you can quickly test that same door if you want. It's for the PAL version. But really, this happens on any door.


Files

private.zip (173 KB) private.zip Save data danileon95, 06/26/2018 12:56 AM
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