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Emulator Issues #11301

closed

Store XFB Copies to Texture does not work with Real Progressive Scan

Added by JMC4789 almost 6 years ago. Updated over 5 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

I've reproduced this in any GameCube game that lets me enable progressive scan.

What's the problem? Describe what went wrong.

The screen will flash magenta between every frame in progressive mode. This makes sense as Dolphin's less accurate options don't seem to like progressive scan anyway...

What steps will reproduce the problem?

Enable Progressive Scan in a game, hold B on startup to turn it on with Progressive Scan enabled in the Advanced portion of the Graphics Menu. Make sure "Immediately Present XFB Copies" is disabled and Store XFB Copies to Texture Only is enabled.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Every version since Hybrid XFB appears to have this quirk.

Is the issue present in the latest stable version?

Nope

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

Fifologs don't react well to XFB and this is a CPU side issue anyway, right? It's not actually a graphics problem, it's the memory not matching what's in the texture.

Actions #1

Updated by AdmiralCurtiss over 5 years ago

Uh, call me crazy but I can't seem to actually reproduce this issue. Games seem to render just fine in progressive, both in 5.0-5874 (right after the Hybrid XFB merge) and in 5.0-8716 (current master). I tried the US versions of SSBM and Kirby Air Ride in both and a few more in 5.0-8716. Is there something more going on here?

Actions #2

Updated by JMC4789 over 5 years ago

Yeah, I'm trying to figure out what past me was testing at the time. I lazed out on some issues and this is definitely a problem. I'm building a new list.

Actions #3

Updated by JMC4789 over 5 years ago

  • Status changed from New to Invalid

Invalidating because the reporter is a moron.

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