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Emulator Issues #11319

closed

Sync/Enable Saves Doesn't Work When Game Switches Mid-Run on Netplay

Added by Roadhog360-2 over 5 years ago. Updated over 5 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-9147

Description

Game Name?

[Put Game Name here]
Super Smash Bros. Brawl
Gecko.elf

Game ID? (right click the game in the game list, properties, info tab)

[Put Game ID here]
RSBE01 (Brawl)
(None for Gecko)

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

[Put MD5 Hash here]
d18726e6dfdc8bdbdad540b561051087 (Brawl)
(No properties for Gecko)

What's the problem? Describe what went wrong.

[Description here]
When using Gecko.elf to launch the Brawl game with mods, the save won't sync for Brawl

What steps will reproduce the problem?
[Reproduction steps here]

  1. Use an application that changes the game running like Gecko.elf, for this example
  2. Netplay with save sync on
  3. Run Gecko.elf, and boot the game
  4. The game it changes to will not sync its save, only the first game running with Netplay will

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
[Version number here]
5.0-8512

Is the issue present in the latest stable version?
[Yes/No and version number here]
Not sure, but I'd assume not.

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)
[First broken version number here (if applicable)]
Ever since sync saves was added, I'd assume.

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

[Attach any fifologs if possible, write a description of fifologs and screenshots here to assist people unfamiliar with the game.]

What are your PC specifications? (CPU, GPU, Operating System, more)
[PC specs here]
Not sure if it matters for this case, but if you need it anyways I will give it.

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

[Anything else here]
Download to Gecko.elf in attachments for those unfamiliar with it. It will launch the default game with codes settings and other mods. You don't need to set up any mods to reproduce the bug.
Download it and put it in your ISOs folder. Then, set any ISO as the default one; that's what Gecko will launch. Then, host Gecko with netplay and make sure save syncing is on and saves are enabled. You will see that even though they are on, the save will not sync or be enabled, it'll load the target game without a save.


Files

Gecko.elf (495 KB) Gecko.elf Roadhog360-2, 08/02/2018 07:52 PM
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