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Emulator Issues #12424
closed[macOS] Dolphin hangs on exit with Wiimote Continuous Scanning on
Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
OS X
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
Yes
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-14511
Description
What's the problem? Describe what went wrong.
When continuous scanning is enabled and at least one controller is set to Real Wiimote, but not connected, Dolphin can hang on exit if a game is not booted.
Once a Wiimote is connected, it will not hang on exit.
What steps will reproduce the problem?
- Enable Real Wiimote
- Turn on continuous scanning
- Don't connect Wiimote
- Close Dolphin
Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.
5.0-13614 (No newer macOS builds available to download, unless built from source.)
Is the issue present in the latest stable version?
Yes
What are your PC specifications? (CPU, GPU, Operating System, more)
MacBook Pro
Intel Core i5
macOS Mojave
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