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Emulator Issues #12478

closed

[Windows 10] Keyboard sometimes doesn't work as intended

Added by ds22x about 3 years ago. Updated almost 3 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-14382

Description

For a while now, whenever I use Dolphin on my ASUS Windows 10 laptop, sometimes the emulator sometimes refuses to accept any inputs from the keyboard (DInput/0/Keyboard Mouse) after launching a game, only allowing me to either use system native shortcut keys like ALT+Escape or ALT+F4 (any sort of input from a controller works fine though).
So far I've tried different renderer backends, exclusive and borderless modes, fullscreen or not, render to main window or separate window, toggle "pause on loose focus", toggle between the Ubershader settings, toggle Progressive Scan Mode, and even went as far as setting the compatibility mode to Windows Vista, but nothing.
Also tried to capture a log to see if it would indicate whenever or not the keyboard was properly initializing, but also nothing.
Weird thing is that on the same machine, when running Linux Mint 20.04, the keyboard works just fine (using the latest beta from Flathub).

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