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Emulator Issues #12778

closed

Ubershaders are broken on certain Adreno devices

Added by JosJuice almost 3 years ago. Updated almost 3 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
Android
Issue type:
Bug
Milestone:
Current
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
5.0-15676
Fixed in:

Description

The only information available on this issue so far is from forum threads. I'm filing this here just to keep better track of the issue – unfortunately I can't reproduce the issue, and thus can't provide proper reproduction steps or such.

https://forums.dolphin-emu.org/Thread-failed-to-link-shaders-in-pok%C3%A9mon-colosseum
https://forums.dolphin-emu.org/Thread-a-problem-with-hybrid-ubershaders

Basically, when you use hybrid ubershaders or exclusive ubershaders, either there is a shader linking error with no further details, or the app crashes. Both OpenGL ES and Vulkan are broken.

Chipsets which seem to be affected:

Snapdragon 870
Snapdragon 888

Chipsets which do not seem to be affected:

Snapdragon 855


Related issues 1 (1 open0 closed)

Is duplicate of Emulator - Emulator Issues #12791: Hybrid Ubershaders not working (Adreno, OpenGL ES)New

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