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Emulator Issues #12938

closed

Starting Recording Input crashes Neversoft games

Added by donnaken15 over 2 years ago. Updated over 2 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Tony Hawk's Underground

Game ID? (right click the game in the game list, Properties, Info tab)

GTDE52

MD5 Hash? (right click the game in the game list, Properties, Verify tab, Verify Integrity button)

3903200569bc1e4040764a45926828e7

What's the problem? Describe what went wrong.

Starting an input recording, during or at the start of the game, causes it to freeze (go 0 FPS) until emulation stops.
Nothing could be found in logging that signifies what might've happened.

(also happens on Pro Skater 4 and Guitar Hero III (the other games I tested), and I'm sure on the rest of Neversoft games too)

What steps will reproduce the problem?

Booting the game, click Movie>Start Input Recording

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Tested on 5.0-16380

Is the issue present in the latest stable version?

No

If the issue isn't present in the latest stable version, which is the first broken version?

5.0-2610

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

N/A

What are your PC specifications? (CPU, GPU, Operating System, more)

AMD Ryzen 7 3700X 8 Core 16 Threads @ 4200 MHz
NVIDIA GeForce GTX 1080 Ti
Windows 10 20H2
Gigabyte B450 AORUS PRO
American Megatrends BIOS
32 GB of RAM
(This also happened on an Intel CPU)

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

(screenshots of culprit builds and log attached)


Files

THUG.log (49.8 KB) THUG.log Log when starting input recording on THUG donnaken15, 06/01/2022 03:21 PM
Screenshot_2528.png (308 KB) Screenshot_2528.png Build 2610 donnaken15, 06/01/2022 03:28 PM
Screenshot_2529.png (157 KB) Screenshot_2529.png Build 2577 donnaken15, 06/01/2022 03:29 PM

Related issues 1 (1 open0 closed)

Is duplicate of Emulator - Emulator Issues #7880: Deterministic Dualcore is not 100% compatible with gamesAccepted

Actions
Actions #1

Updated by JosJuice over 2 years ago

Does disabling dual core help?

Actions #2

Updated by donnaken15 over 2 years ago

JosJuice wrote:

Does disabling dual core help?

mfg, it works on the later versions disabling that
that's weird how that effects it

Actions #3

Updated by JosJuice over 2 years ago

Actions #4

Updated by JosJuice over 2 years ago

  • Status changed from New to Duplicate
Actions #5

Updated by JMC4789 over 2 years ago

Deterministic Dualcore was affected by some single core timing changes, so it broke with EFB Access in some cases. Single Core should only be used for input recordings anyway.

Actions

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