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Emulator Issues #12976

open

Problem with wireframe mode in Rune factory frontier

Added by Silva over 1 year ago. Updated over 1 year ago.

Status:
Questionable
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Inside buildings the wireframe works fine, but outside it just shows some weird lines


Files

Inside no wireframe.jpg (412 KB) Inside no wireframe.jpg Inside no wireframe Silva, 07/14/2022 10:56 PM
Inside wireframe.jpg (638 KB) Inside wireframe.jpg Inside wireframe Silva, 07/14/2022 10:56 PM
Outside no wireframe.jpg (425 KB) Outside no wireframe.jpg Outside no wireframe Silva, 07/14/2022 10:56 PM
Outside wireframe.jpg (76.2 KB) Outside wireframe.jpg Outside wireframe the problem Silva, 07/14/2022 10:56 PM
Actions #1

Updated by JMC4789 over 1 year ago

  • Status changed from New to Questionable

If the game is rendering to a 2D plane, then there might not be anything we can do about this.

Actions #2

Updated by pokechu22 over 1 year ago

  • Tracker changed from Issue to Emulator Issues
  • Project changed from Infrastructure to Emulator
  • Issue type set to Bug
  • Regression set to No
  • Relates to usability set to No
  • Relates to performance set to No
  • Easy set to No
  • Relates to maintainability set to No
  • Operating system N/A added

To clarify what "rendering to a 2D plane" means, the game might be making an EFB copy (basically a screenshot), then clearing the screen, then drawing that EFB copy over the whole screen. (It might do this for post-processing or bloom.) If it does that, then wireframe will only show the shape used for that line final draw (or rather, anything after the clear), which won't show much. This is an inherit limitation of wireframe and I don't know of a good solution for it.

Actions #3

Updated by iwubcode over 1 year ago

I can confirm that this game does render to a 2d plane when outside. I ran into this issue when trying to access depth from the game, perfectly accessible inside..not as accessible outside.

This can eventually be resolved by a graphics mod but we don't have that capability yet.

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