Emulator Issues #1332
closedSome games goes only half speed without native resolution active
0%
Description
What steps will reproduce the problem?
1.Start a game without native resolution ticked
2.Start the game again, with native resolution ticked
What is the expected output? What do you see instead?
When you start the game in a custom resolution, speed is only half of what
you get in native resolution. Before you got the same speed no matter what
resolution you chose.
What version of the product are you using? On what operating system?
r4046 & r4061. Problem was not in r3986.
Specs: Core2Duo E8400 3,0 Ghz;
4Gb RAM; NVIDIA GeForce GTX 260;
WinVista 32-Bit
Please provide any additional information below.
Tested with error: SSBB, Super Mario Sunshine, Mario Kart Wii (MKWii gave
only 1 FPS in menu without native resolution, 10-20 with)
Updated by PianoGamer over 15 years ago
It's not as bad for every game, SSBM have only about 10 FPS difference, no difference
in Zelda Wind Waker
I'd test more, however the games I'm able too boot have shrunk drastically lately,
some I'm not sure if boots at all, Metroid Prime booted in 1 out of 10 tries...
Updated by cacofff over 15 years ago
This is true, I started some games at 320x240 without native resolution checked.
Still slower than ANY resolution with native checked.
Updated by Choate.Tim over 15 years ago
Because if you active native resolution, the quality of the game must be bad but the
speed is better than. I always play the game with native resolution checked (in
almost emulator)
Updated by marcus over 15 years ago
- Status changed from New to Questionable
I get slower performance with native resolution than with 800x600 in SMS...
Updated by sl1nk3.s over 15 years ago
- Status changed from Questionable to Invalid
nah...
please refer to issue 1360 if you have a POS graphic card, otherwise it's an
unrelated issue on your side.
Updated by PianoGamer over 15 years ago
It's not my graphics card, I got Nvidia GTX 260 :(
Anyway it's fixed in later revisions so congratulations.