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Emulator Issues #1584

closed

No hotkey to turn EFB off in DX9

Added by billyeakk about 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Feature request
Milestone:
Regression:
No
Relates to usability:
Yes
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

That's pretty much it. It's a suggestion, if you will, to implement this
hotkey because it is immensely useful. I can turn on EFB to use pull stars
in SMG and turn it off to get a performance boost in other sections.


Related issues 2 (0 open2 closed)

Has duplicate Emulator - Emulator Issues #1735: Can we add a hotkey to toggle between EFB -> RAM and EFB -> Texture while the game is paused?Duplicate

Actions
Blocks Emulator - Emulator Issues #2043: Release bug trackerFixednakeee

Actions
Actions #1

Updated by luisr142004 about 15 years ago

  • Status changed from New to Accepted
  • Issue type set to Feature request
  • Relates to usability set to Yes
Actions #2

Updated by luisr142004 about 15 years ago

  • Priority set to Normal
Actions #3

Updated by Anonymous about 15 years ago

Issue 1735 has been merged into this issue.

Actions #4

Updated by ekshenman about 15 years ago

Add option as in OpenGL is very difficult problem?

Actions #5

Updated by sizednochi almost 15 years ago

A hotkey to toggle between EBF to RAM and EFB to texture would be really useful -
Like in Metroid Prime 2, EFB to RAM is slow, and it's really needed only when you
need to scan something, though it slows down Morph Ball and Charge Beam.

Actions #6

Updated by marcel.werner3 almost 15 years ago

this would help with the F-Zero GX shadows also :)

Actions #7

Updated by wespipes69 almost 15 years ago

I second that!!

Actions #8

Updated by ayuanx almost 15 years ago

  • Status changed from Accepted to Fixed

Implemented in r4984 for both DX9 and OGL

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