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Emulator Issues #2043

closed

Release bug tracker

Added by nakeee almost 15 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Add bugs that require fixing before coming release e.g.
Crash bugs (Such as crash on stop) or UI gliches.
I think it's better that during feature freeze emulation related bugs will
need the approval of shuffle or ector


Related issues 17 (0 open17 closed)

Blocked by Emulator - Emulator Issues #177: Linux packagingFixednakeee

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Blocked by Emulator - Emulator Issues #882: DSP-HLE hangs occasionally when DSP-LLE on thread is not checkedFixedskidau

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Blocked by Emulator - Emulator Issues #1082: Remove NullSound backendFixednakeee

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Blocked by Emulator - Emulator Issues #1196: Huge memory leak when compressing Wii games.Fixedbztdlinux

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Blocked by Emulator - Emulator Issues #1277: Crash on stopFixed

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Blocked by Emulator - Emulator Issues #1584: No hotkey to turn EFB off in DX9Fixed

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Blocked by Emulator - Emulator Issues #1625: Frame Limit with Directx PluginDuplicate

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Blocked by Emulator - Emulator Issues #1773: OGL plugin slowdowns and leaks issue (DC issue)Invalid

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Blocked by Emulator - Emulator Issues #2017: Pressing Stop crashes the emulator 8 times out of 10Duplicate

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Blocked by Emulator - Emulator Issues #2025: Dave Mirra Freestyle BMX 2Duplicate

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Blocked by Emulator - Emulator Issues #2050: Merging Dolphin and DolphinILFixedhrydgard

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Blocked by Emulator - Emulator Issues #2080: direct 3d window size is wrongFixed

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Blocked by Emulator - Emulator Issues #2081: Some texture missed in Resident Evil Zero using D3D PluginFixed

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Blocked by Emulator - Emulator Issues #2108: DX9 Screenshotting unstable - crashesFixedrodolfoosvaldobogado

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Blocked by Emulator - Emulator Issues #2119: Fzero (and other TLB games) needs the 32bit Dolphin fixed to reach full speed (slow memory access)Won't fix

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Blocked by Emulator - Emulator Issues #2184: DirectX plugin leaks memory on stop Fixed

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Blocked by Emulator - Emulator Issues #2331: Unloading a plugin when its config dialog was opened causes a hang.Fixedsl1nk3.s

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Actions #2

Updated by skidau almost 15 years ago

The saved perspective is sometimes lost.

Actions #6

Updated by omegadox almost 15 years ago

Well sometimes the "Set PC" and "View PC" act like Step action instead or the CPU
keeps executing on pause (bad loop with Int errors?) and the debugging tools become
useless.

Actions #7

Updated by luigi2us almost 15 years ago

When using the memory viewer, enter an address that isn't valid, and Dolphin will
think that address was read by the game and will just shutdown. Fckin Annoying.

The Stop button tends to crash when I use it.

Actions #8

Updated by sl1nk3.s almost 15 years ago

there's a GUI issue in the gamelist, if you set Dolphin to only show wads, it'll show
them fine, but double clicking on one will act as if all games were hidden, so it'll
unhide GC and Wii games instead of launching the wad.
Also most hang/crash on stop are caused by incorrectly using wx in the plugins, ie.
we never delete the wxWindow in the plugins, deleting it should stop those hangs.

Actions #9

Updated by ayuanx almost 15 years ago

I think we need to "center" DX9 window after creation just like OGL.

Actions #10

Updated by ayuanx almost 15 years ago

And also bring "Do you want to exit?" dialog box to front most in both windowed and
fullscreen mode.

Actions #11

Updated by XTra.KrazzY almost 15 years ago

Why is this blocked on issue 1324?

Actions #12

Updated by skidau almost 15 years ago

It means we want to fix 1324 before the release. No function in dolphin should crash
to desktop.

Actions #14

Updated by omegadox almost 15 years ago

iconTemp.CopyFromBitmap(wxBitmap(Flag_Unknown_xpm)); // TODO add korea flag

Actions #15

Updated by skidau almost 15 years ago

luigi2us,

"When using the memory viewer, enter an address that isn't valid, and Dolphin will
think that address was read by the game and will just shutdown. Fckin Annoying."

Dolphin shows "--------" as the memory value when I try that. The game does not
shutdown.

Actions #16

Updated by omegadox almost 15 years ago

Projection Hacks are not reselected in OpenGL dialog window, because its not coded to
do so.

Actions #18

Updated by Anonymous almost 15 years ago

A minor change: would anyone like to change the path/filename that is used for the SD
card?

Actions #21

Updated by omegadox almost 15 years ago

Memory Viewer Bug: When in hex view mode, Moving the cursor whole holding down left
button will cause the viewer to keep scrolling down, also changing the data type does
has the same effect on it.

Actions #24

Updated by hrydgard almost 15 years ago

Need to fix the JitIL 32-bit slowdown.

Actions #28

Updated by XTra.KrazzY almost 15 years ago

  • Status changed from New to Work started
Actions #32

Updated by XTra.KrazzY almost 15 years ago

Come on, just 5 issues to go.

Actions #37

Updated by hrydgard almost 15 years ago

I decided that I didn't want to hold up the release any more for these remaining issues
so I made the branch. If someone really wants them fixed before the official release,
well, now is the time to work really hard on it.

Actions #38

Updated by shaoranmps over 14 years ago

yeah keep up the good work maybe they are esay to fix you just need to focus LOL

Actions #40

Updated by nakeee over 14 years ago

  • Status changed from Work started to Fixed

Until next time:)

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