Emulator Issues #2043
closedRelease bug tracker
0%
Description
Add bugs that require fixing before coming release e.g.
Crash bugs (Such as crash on stop) or UI gliches.
I think it's better that during feature freeze emulation related bugs will
need the approval of shuffle or ector
Updated by omegadox almost 15 years ago
Well sometimes the "Set PC" and "View PC" act like Step action instead or the CPU
keeps executing on pause (bad loop with Int errors?) and the debugging tools become
useless.
Updated by luigi2us almost 15 years ago
When using the memory viewer, enter an address that isn't valid, and Dolphin will
think that address was read by the game and will just shutdown. Fckin Annoying.
The Stop button tends to crash when I use it.
Updated by sl1nk3.s almost 15 years ago
there's a GUI issue in the gamelist, if you set Dolphin to only show wads, it'll show
them fine, but double clicking on one will act as if all games were hidden, so it'll
unhide GC and Wii games instead of launching the wad.
Also most hang/crash on stop are caused by incorrectly using wx in the plugins, ie.
we never delete the wxWindow in the plugins, deleting it should stop those hangs.
Updated by ayuanx almost 15 years ago
I think we need to "center" DX9 window after creation just like OGL.
Updated by ayuanx almost 15 years ago
And also bring "Do you want to exit?" dialog box to front most in both windowed and
fullscreen mode.
Updated by skidau almost 15 years ago
It means we want to fix 1324 before the release. No function in dolphin should crash
to desktop.
Updated by omegadox almost 15 years ago
iconTemp.CopyFromBitmap(wxBitmap(Flag_Unknown_xpm)); // TODO add korea flag
Updated by skidau almost 15 years ago
luigi2us,
"When using the memory viewer, enter an address that isn't valid, and Dolphin will
think that address was read by the game and will just shutdown. Fckin Annoying."
Dolphin shows "--------" as the memory value when I try that. The game does not
shutdown.
Updated by omegadox almost 15 years ago
Projection Hacks are not reselected in OpenGL dialog window, because its not coded to
do so.
Updated by Anonymous almost 15 years ago
A minor change: would anyone like to change the path/filename that is used for the SD
card?
Updated by omegadox almost 15 years ago
Memory Viewer Bug: When in hex view mode, Moving the cursor whole holding down left
button will cause the viewer to keep scrolling down, also changing the data type does
has the same effect on it.
Updated by XTra.KrazzY almost 15 years ago
- Status changed from New to Work started
Updated by hrydgard over 14 years ago
I decided that I didn't want to hold up the release any more for these remaining issues
so I made the branch. If someone really wants them fixed before the official release,
well, now is the time to work really hard on it.
Updated by shaoranmps over 14 years ago
yeah keep up the good work maybe they are esay to fix you just need to focus LOL