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Emulator Issues #2108

closed

DX9 Screenshotting unstable - crashes

Added by Rupeeclock almost 15 years ago.

Status:
Fixed
Priority:
High
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Using the Direct3D9 Plugin
  2. Taking screenshots in quick succession

What is the expected output? What do you see instead?
Screenshots are saved into folders correctly, but Dolphin hangs if too many
screenshots are captured in a short period of time.

What version of the product are you using? On what operating system?
R4922, Windows 7 32bit, ATI HD4850, Core 2 Duo E8600.

Please provide any additional information below.
OpenGL screens by contrast are incredibly stable, to the point of holding
down F9 to capture every single frame in order without crashing.
Direct3D9 screenshots also capture yellow text, which is not ideal.


Related issues 1 (0 open1 closed)

Blocks Emulator - Emulator Issues #2043: Release bug trackerFixednakeee

Actions
Actions #1

Updated by death2droid almost 15 years ago

  • Status changed from New to Accepted
  • Issue type set to Bug
  • Category set to gfx
  • Priority set to High
Actions #2

Updated by Rupeeclock almost 15 years ago

The Screenshotting tool is perhaps even more unstable than I thought.
This sort of happened, probably the funkiest graphic glitch I've seen in a good while.

Good:http://i.imgur.com/o1pg4.png
BAD:http://i.imgur.com/g7Qkp.png

Actions #3

Updated by zantezuken almost 15 years ago

Can't confirm that, i can take the screenshot in DX9 just fine, tho, it is fully
transparent/clear.
yeah, apparently screenshot func is broken, but doesn't crash.

Actions #4

Updated by Rupeeclock almost 15 years ago

Resolved by R4971, someone should update.

Actions #5

Updated by sl1nk3.s almost 15 years ago

  • Status changed from Accepted to Fixed
Actions

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