Emulator Issues #2108
closedDX9 Screenshotting unstable - crashes
0%
Description
What steps will reproduce the problem?
- Using the Direct3D9 Plugin
- Taking screenshots in quick succession
What is the expected output? What do you see instead?
Screenshots are saved into folders correctly, but Dolphin hangs if too many
screenshots are captured in a short period of time.
What version of the product are you using? On what operating system?
R4922, Windows 7 32bit, ATI HD4850, Core 2 Duo E8600.
Please provide any additional information below.
OpenGL screens by contrast are incredibly stable, to the point of holding
down F9 to capture every single frame in order without crashing.
Direct3D9 screenshots also capture yellow text, which is not ideal.
Updated by death2droid almost 15 years ago
- Status changed from New to Accepted
- Issue type set to Bug
- Category set to gfx
- Priority set to High
Updated by Rupeeclock almost 15 years ago
The Screenshotting tool is perhaps even more unstable than I thought.
This sort of happened, probably the funkiest graphic glitch I've seen in a good while.
Good:http://i.imgur.com/o1pg4.png
BAD:http://i.imgur.com/g7Qkp.png
Updated by zantezuken almost 15 years ago
Can't confirm that, i can take the screenshot in DX9 just fine, tho, it is fully
transparent/clear.
yeah, apparently screenshot func is broken, but doesn't crash.
Updated by Rupeeclock almost 15 years ago
Resolved by R4971, someone should update.