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Emulator Issues #161

closed

Zelda TP Hang up if dual core is enabled

Added by TomKrause87 about 16 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Other
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Zelda TP (PAL)
  2. enable Dual core
    3.

What is the expected output? What do you see instead?
The game hang up after the "dolby Pro logic II" logo

What version of the product are you using? On what operating system?
svn R 352/ Windows XP 32Bit, 2GB Ram, AMD Athlon 64 X2 Dual 4800+

Please provide any additional information below.
I have test it with both directX/openGL. in some older versions the game
doesn't hang up if dual core is enabled.

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