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Emulator Issues #2003

closed

Animated coins in NSMB appear rough/scaled

Added by jayork42 over 14 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Start New Super Mario Bros. with EFB to RAM enabled
  2. Start a level
    3.

What is the expected output? What do you see instead?
The animated coins appear rough and slightly scaled up with both video
plugins. In OGL a few pixels are cut off the top.

What version of the product are you using? On what operating system?
SVN R 4812 WinXP Pro MCE x86

Please provide any additional information below.
I'm not sure if this is a game issue or how the coins really draw on the
real hardware. As clean as this game is I believe there's something wrong
here. I took a look at some EFB frames of the coins from the D3D plugin
and all of the yellow coin frames have a dark line on the very bottom;
could this be a texture handling bug? I tried all of the available filters
(including OGL's linear filter) but the coins didn't appear any
differently.

~Screenshots:
http://i45.tinypic.com/2nm0px3.png
http://i45.tinypic.com/4zxp1v.png

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