Emulator Issues #2093
closedDirect 3d scaling not as good as OpenGL?
0%
Description
What steps will reproduce the problem?
- Use any game in D3D plugin
- Compare with OpenGL
3.
What is the expected output? What do you see instead?
Expected to see correctly scaled fonts and image
What version of the product are you using? On what operating system?
Latest SVN on Windows XP SP3 , Radeon 4890
Please provide any additional information below.
Few shots to compare:
D3D:
http://files.myopera.com/chuuey/albums/830695/2Clipboard01.jpg
OpenGL
http://files.myopera.com/chuuey/albums/830695/Clipboard04.jpg
D3D:
http://files.myopera.com/chuuey/albums/830695/2Clipboard02.jpg
OpenGL:
http://files.myopera.com/chuuey/albums/830695/Clipboard05.jpg
D3D:
http://files.myopera.com/chuuey/albums/830695/Clipboard03.jpg
OpenGL
http://files.myopera.com/chuuey/albums/830695/Clipboard06.jpg
any chance that scaling will be better in D3D over time? Cheers :)