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Emulator Issues #2126

closed

Native DXT textures required for some games

Added by pauloconstanca over 14 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

I've been following Dolphin since a really long time ago.
And i think i got something that will help you, but not directly.
Well somewhere in the 318x our 319x revisions, someone added something that
makes a lot of games work better, but then, in revision 3203, it stopped
working.

I'm using as base revision 3200, were Sonic unleashed runs with GRAPHICS
PERFECT, and some ty games, got their graphics better.

I'm seen here (in the google code), that the PC-native DXT texturing was
disabled, and since that, a lot of graphics stopped working.

For the devs, here is the revision that removes that component:
http://code.google.com/p/dolphin-emu/sou...ail?r=3203

Just to check, here is some pictures of what i'm saying:

Revision 3200: http://sonicsc.co.cc/roms/emuladores_fic...os/su2.png

Same place with 4922: http://sonicsc.co.cc/imagens/temp/4922.png

As you can see, the trees are "naked", and a lot of long distance graphics
dosen't show up

Soo.... Anything?

» Aditional details resume:

It was used the revisions 3200 and 4922;
I'm using Windows 7, with an Nvidia card;
Only tested with Open GL in revision 3200 because direct x in that revision
dosen't work;
In the newest revision, in direct x, the problem is the same as in Open GL,
and i've tried to run in single core mode, with "copy EFB to ram", but the
problem stays there, ONLY in revision 3200 the graphics are perfect.


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #581: Use more compact formats for intensity texturesFixedmagumagu9

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Actions #1

Updated by pauloconstanca over 14 years ago

OOps, sorry for the english errors.
The link of the picture from revision 3200 is this one (i can't edit the inssue report):
http://sonicsc.co.cc/roms/emuladores_ficheiros/nintendowiigamecube_ficheiros/su2.png

Actions #2

Updated by death2droid over 14 years ago

I may look into it.

Actions #3

Updated by Sonicadvance1 over 14 years ago

What other games are effected by this?
GC games I can test would be helpful

Actions #4

Updated by pauloconstanca over 14 years ago

Well, in a Ty the tasmanian tiger game, the game used to run perfect in that revision.
But now with the driver updates, a bug apeard in every revision, the background gets
up and down and shows in front of everything.
But with old drivers, with the old revision it used to show the long distance
graphics perfecly.

There are some bugs with the 3200.
For example in Sonic and the Black knight, in the lava level, in some parts the
graphics gets crazy.

Mainly in every game you can feel the diference in graphics, as it shows more stuff
in the screen, but the one you notice most is sonic unleashed.

Actions #6

Updated by Anonymous about 14 years ago

All the links are dead :(

Actions #7

Updated by Sonicadvance1 about 14 years ago

Run sonic unleashed and you should be able to see the missing textures in the trees

Actions #8

Updated by pauloconstanca about 14 years ago

Oops, sorry, I changed server and forgot to change the links.
Here is a link with both images: http://powersonic.com.br/images/ooooo.png

in the left, it's the 3200, and the right, the 4992.

Hope you guys can figure something out of this, because the game really gets a LOT
better with the PC Native, but theres the problem that some others simply gets ugly
(too many graphics or some distorted, like Sonic and the black knight, in some parts
of the lava level).

Actions #9

Updated by Ismael.A.Bartleboom about 14 years ago

Probably it´s the same issue that affects Dragon ball revenge of king piccolo,older
revisions work and in the newer lack many textures.

Actions #10

Updated by Anonymous about 14 years ago

  • Status changed from New to Duplicate
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