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Emulator Issues #2333

closed

Always only wiimote 1 connected on start

Added by Billiard26 about 14 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. wiimote 1-4 source set to inactive
  2. gamecube pad 1 active, 2-4 inactive
  3. start game, such as SSBB and go to character selection screen

What is the expected output? What do you see instead?
A single gamecube controller should be connected.
The should-be inactive wiimote 1 is also shown in game.

What version of the product are you using? On what operating system?
revision 5065 and many others
Windows 7 x64

Please provide any additional information below.
Pressing alt+f5 twice will connect and disconnect wiimote 1, giving the
desired controller state, "Inactive".

Setting all wiimotes to "Emulated" results in only wiimote 1 being
connected at game start. Wiimotes 2-4 must be manually connected with
alt+f6,7,8.

If one wanted to play SSBB with a lone gamecube pad on start, currently it
is possible to set wiimote one's source to real, without actually having a
real wiimote connected to their pc. This results in wiimote one not being
shown in game. This shouldn't be needed to play without wiimotes connected
on start.

I think choosing "Inactive" for wiimote one's source should cause it to be
not connected on start. Choosing a non inactive source for wiimotes 2
through 4 should cause them to be automatically connected on start.


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #2261: Connecting multiple wiimoteFixed

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