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Emulator Issues #2525

closed

Final Fantasy Crystal Chronicles problem

Added by spyboy2 about 14 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Launch Dolphin R5285 - set D3D9, Render to main window, enabled Safe
    texture - normal - 9x SSAA, Stretch to Windows - enabled widescreen hacks.
    Enhancements: Enabled 16x AA filter and EFB hacks. Advanced: Enabled EFB
    copy to RAM. Rest of them are unchecked.
  2. Launch FFCC (Final Fantasy Crystal Chronicles)
  3. Start the new game till the certain time - the error message came up.

What is the expected output? What do you see instead?
After you named hometown as Tipa or whatever you named it, next would be
open world, you control the main character, I think. Instead of that, I get
error message: FramebufferManager::Create FAIL: Create Color Texture and
another error message came: FramebufferManager::Create FAIL: Depth Color
Texture, then went black screen of death.

What version of the product are you using? On what operating system?
Windows 7 Ultimate, 7600.

Please provide any additional information below.
Intel Quad Core Q9450 - Running at 4.6GHz (2.66GHz default)
8GB DDR800 G.Skills
Nvidia GeForce 9800GTX 512MB Videocard


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #1703: [D3D] FBManager Create Fail: Depth Color TextureFixed

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