halohalopm
- Login: halohalopm
- Email: halohalopm@gmail.com
- Registered on: 08/29/2015
Issues
open | closed | Total | |
---|---|---|---|
Assigned issues | 0 | 0 | 0 |
Reported issues | 0 | 6 | 6 |
Activity
02/13/2011
- 10:45 PM Emulator Emulator Issues #4087 (Fixed): PSO: textures became invisible in D3D9
- <b>What's the problem?</b>
In PSO series, textures became invisible when using D3D9 plugin.
Dolphin version with ... - 10:30 PM Emulator Emulator Issues #3254: The avatars in PSO EP3 are missing since r5612
- The issue exists in r6954, but it has been fixed when I tried r6965 and above.
01/29/2011
- 06:28 PM Emulator Emulator Issues #2675: PSO EP3 manual crashes
- I tried r6225 and r6906. And i think the issue has been solved.
09/24/2010
- 04:23 AM Emulator Emulator Issues #3254 (Fixed): The avatars in PSO EP3 are missing since r5612
- <b>What steps will reproduce the problem?</b>
Run Japanese version of Phantasy Star Online EP3 on r5612 or later rev...
06/08/2010
- 11:05 AM Emulator Emulator Issues #2746: The shadow effect in PSO is missing since R552x
- The issue has been fixed by r5634.
05/30/2010
- 10:16 PM Emulator Emulator Issues #2746 (Fixed): The shadow effect in PSO is missing since R552x
- <b>What steps will reproduce the problem?</b>
1. Use OpenGL plug-in and check "Copy EFB to GL texture".
2...
05/18/2010
- 12:30 PM Emulator Emulator Issues #2688: Black screen in Mario Galaxy using D3D9 plugin.
- Similar issues like 2327 and 2525 have been reported.
05/16/2010
- 10:34 AM Emulator Emulator Issues #2525: Final Fantasy Crystal Chronicles problem
- Rev 4980 and before have no problem, but Rev 5021 and later have the problem due to
SSAA option in Direct3D9 plugin....
05/14/2010
- 05:38 PM Emulator Emulator Issues #2675 (Fixed): PSO EP3 manual crashes
- <b>What steps will reproduce the problem?</b>
1.Run JP PSO EP3.
2.Select Manual and browse the contents.
3.Quit r...
05/13/2010
- 10:41 AM Emulator Emulator Issues #30: Texture cache is not updated accordingly when game has modified the texture
- I tried rev 5218 released by Daco in OpenGL and Software Renderer, and 5218 almost
solves the font problem in JP PSO...
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