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Emulator Issues #2881

closed

Wrong sensor bar position

Added by oungawak almost 14 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Launch any game that uses the Wiimote to point things on the screen (SMG2/Monster Hunter Tri...)
  2. Try to point something on the screen

What is the expected output? What do you see instead?
The Wiimote cursor must go to the position you pointed on the screen, by using the sensor bar position on the TV. Instead, the Wiimote considers the sensor bar as the center of the screen, regardless of the sensor bar position configured in Dolphin. Consequently, this create an offset between where you point and where the Wiimote cursor really is.

Dolphin version with the problem? Other Dolphin version without the
problem?
r5813

32-bit or 64-bit and any other build parameters?
64bit, "www.dolphin-emulator.com" build.

OS version and versions of tools/libraries used?
Windows 64bits.

Please provide any additional information below.
I always considered the Wiimote was very difficult to use on Dolphin. I think this was the reason. So this problem must be very old. Also I noticed my Wiimote don't work it the sensitivity isn't set to 5, and this setting is restored to 3 each time a launch a game. Very annoying. >_<

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