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Emulator Issues #3429

closed

Super Mario Sunshine - intensity of red flashing not displayed correctly

Added by WMRPoker about 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

I have to repost the issues, as it seems that j4ck.fr0st has blindclosed 3408, none of the bugs were fixed though, not even the red flahsing glitch!
I will now split the 3 defects of issue 3408 into 3 separate reports.

What steps will reproduce the problem?

  1. Start Dolphin, choosing any graphics plugin
  2. Start Super Mario Sunshine

What is the expected output? What do you see instead?
Enemies, at least "bosses" like the first goo plant for example should flash red when hit by water, and they actually did up to rev 4714, but dont do so anymore.

Dolphin version with the problem? Other Dolphin version without the
problem?
Played with the latest build (6320), red flahing bug didnt appear on nosound97's SMS youtube video. He used rev 4006.

32-bit or 64-bit and any other build parameters?
I only use the 64-bit version of Dolphin.

OS version and versions of tools/libraries used?
I run Windows 7 64-bit.

Please provide any additional information below.
PC specs:
Intel Core 2 Quad Q6600 2,4 Ghz
ATI Radeon HD5770, 1GB
4 GB RAM @ 800 Mhz
Win 7 64-bit

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