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Emulator Issues #3638
closed[Enhancement] real Wiimote - Nunchuk dead zone and sensitivity calibration
Status:
Won't fix
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
Not an issue, but something that I don't know if it is possible to implement: the analog stick of the real Nunchuk (using real Wiimote) has (in my opinion) a huge dead zone and after that too much sensititvity, so it is very difficult to walk with a character, in fact you have a very very minimun range to use for walking and then there is a lot of useless space (range) on the ananlog stick for running.
My question/request is: is it possible to implement some options of manual tweaking the Nunchuk analog stick like for example (but not limited to) the options for the joypad that emulate the Wiimote?
Thank you.
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