Project

General

Profile

Actions

Emulator Issues #3856

closed

Graphics render problem

Added by Ron-Inc almost 14 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

With new graphics plugins (OGL, DX9, DX11) ingame render looks bad. It's have some glitches (with water in Sonic Black Knight, for example) or no mipmaps (many other games). I use last revision 6747 for show this graphics glitches and double screenshots on 6603 revision.

6747:
http://img228.imageshack.us/img228/8445/6747satsr01.jpg
http://img715.imageshack.us/f/6747satsr02.jpg/
http://img811.imageshack.us/f/6747sbk01.jpg/
http://img843.imageshack.us/f/6747shth01.jpg/

6603:
http://img193.imageshack.us/f/6603satsr01.jpg/
http://img709.imageshack.us/f/6603satsr02.jpg/
http://img140.imageshack.us/f/6603sbk01.jpg/
http://img828.imageshack.us/f/6603shth01.jpg/

And yes - Shadow the hedgehog still have strange lines on the HUD screen, can it be fixed?

Dolphin version with the problem: anyone higher then 6603

Dolphin version that does not have the problem: 6603

Operating system and version:
64-bit:

Games ID: RSRE8P, RENE8P, GUPE8P (I tested not all games, but this problem can be in other games)

My graphics card (if it needed): Gforce GTX 460


Related issues 1 (0 open1 closed)

Has duplicate Emulator - Emulator Issues #3785: Native mipmaps seems broken in Zelda TPDuplicate

Actions
Actions

Also available in: Atom PDF