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Emulator Issues #4013

closed

Regression: If multiple wiimotes are active, input is not recognized

Added by wespipes69 over 13 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
Controls
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
Yes
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem?
When multiple wiimotes are active, input stops being recognied.

If you have a wiimote on port 1 active AND any type of wiimote is active (emulated, real), on any other wiimote slot (2, 3, 4), with any device selected (mouse, controller), they'll be no functionality when launching Wii games, frequently.

Now, some games display the behavior more than others. With 2 wiimotes active, input will work with NBA JAM 4/5 times. With NSMBW, it'll only work 1/5 times.

If I only have one active wiimote, functionlity is perect 100% of the time with all games.

Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):
r6960 - r6980

(optional) Dolphin version that does not have the problem:
Previous revisions to Billard's recent changes. Sorry I didn't track it down exactly, but this should be reproable by everyone and if someone can CC Billard on this, he should be able to hunt down the issue fine. If not though, I'll spend MORE time on this crazy issue finding the exact revision.

Operating system and version:
32-bit or 64-bit:
64bit

Please provide any additional information below.
This was with an absolute clean install with the only change being adding a 2nd active wiimote. It should repro for everyone.

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