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Emulator Issues #4240

closed

Model Exporter for Graphics Plugin

Added by allensword almost 14 years ago.

Status:
Duplicate
Priority:
Low
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Feature request
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What's the problem?

Requesting the completion of a built-in model exporter for Dolphin. A similar plugin called lemd3d8 for n64 emulators is a perfect example. The plugin must export geometry correctly scaled, and export the textures in the current frame.

Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):

Any.
(optional) Dolphin version that does not have the problem:

Operating system and version:
32-bit or 64-bit:

Both versions.
Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):

Build command-line (not on Windows):

Was the ISO a plain dump from disc, compressed and/or scrubbed?

Please provide any additional information below.


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #2474: Dump 3d ModelsWon't fix

Actions
Actions #1

Updated by NeoBrainX almost 14 years ago

  • Status changed from New to Accepted
  • Issue type set to Feature request
  • Priority set to Low
  • Category set to gfx

For reference, functionality is already there in the GFX debugger (which uses VertexManager and TextureCache). We only need someone who is bored enough to create a GUI for this and create a .obj (or whatever other format is suitable for this) exporter.

Actions #2

Updated by MofoMan2000 over 13 years ago

I'd be really cool if the geometry could be exported as an SMD/QC (for HL1/GoldSrc engine) or VMTs or whatever for Source engine. Or if it could be exported as Hammer compatible .MAPs.

Actions #3

Updated by florian98.rg over 13 years ago

Who stole my idea :P

Actions #4

Updated by allensword over 13 years ago

1st off, commenting on this issue wont get it noticed. 2nd of all, it would be better for everyone if it were a universal format like obj or 3ds, or even dae.

Actions #5

Updated by florian98.rg over 13 years ago

There has to be .obj, it's the most used format...

Actions #6

Updated by MofoMan2000 over 13 years ago

Who said it should export to only one format?

Actions #7

Updated by allensword over 13 years ago

Look at the priority and the start date of this issue, commenting wont make it budge,so, not to sound mean, but unless you can code for this issue, it wont be worth commenting on.

Actions #8

Updated by NeoBrainX almost 13 years ago

  • Status changed from Accepted to Duplicate
Actions

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