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Emulator Issues #4660

closed

r7634: texture glitch (The Wind Waker)

Added by bougospam almost 13 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Affects GZLE01 (The Legend of Zelda: The Wind Waker (USA)), I have no other iso to test. The iso is a plain disc dump.

Many textures are messed up in the game (see attachments). Sometimes I even see portions of a terminal used as a texture. With a hard reset of the game, the textures change (see the two title screen shots).

The problem appears with revision r7634 ("OGL: Use shader to depalettize RAM textures").

I use 32-bit Arch Linux (updated Jun 27), nvidia driver 275.09.07, OpenGL backend

Build command-line: make

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