Emulator Issues #4715
closedOpenGL AntiAliasing doesn't work in Rune Factory Oceans(SO3J99) after r7623
0%
Description
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Game Name and ID (as it appears in right click > properties: "GZ2P01",
"RSBE01", etc):
Rune Factory Oceans, SO3J99 -
What is the expected output? What do you see instead?
Expected to see graphic, but doesn't see anything. Fail to boot. Happen only hear title sound. -
Did the game ever work correctly (i.e. not have this problem) on an
earlier version of dolphin?
(If so, please specify the latest revision that worked.)
Yes, Dolphin-win-x86-r7623 -
What steps will reproduce the problem?
1.Use OpenGL and active anti-aliasing at any option(except none)[in short anti-aliasing option can't be used]. All option besides this all set by default -
What version of dolphin are you using (32bit/64bit along with the
version as it appears in the title bar: "R 4779", "R 6403M", "3.0", etc)?
Dolphin-win-x86-r7671
On what operating system, drivers, and hardware? Be sure to list OS,
graphics driver information, and video card model if you are having
graphics problems, for example.
OS: Win 7 64 bit SP1(Build 7601)
VGA:ATI Radeon HD 4800 Series
VGA Driver: ATI Catalyst version 11.6
- Please provide any additional information below.
Possible affected on newer version after r7623(Not tested it yet). Doesn't affect anti aliasing in direct3D9. Not sure in direct3D11.
Updated by Krack.Addikt over 13 years ago
Anti-Aliasing does not work with LoZ: Twilight Princess or LoZ: Wind Waker either. Build 7671, 64 bit
Win7 X64
Nvidia GTX 280
8.17.12.7533