Emulator Issues #4715
closedOpenGL AntiAliasing doesn't work in Rune Factory Oceans(SO3J99) after r7623
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Description
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Game Name and ID (as it appears in right click > properties: "GZ2P01",
"RSBE01", etc):
Rune Factory Oceans, SO3J99 -
What is the expected output? What do you see instead?
Expected to see graphic, but doesn't see anything. Fail to boot. Happen only hear title sound. -
Did the game ever work correctly (i.e. not have this problem) on an
earlier version of dolphin?
(If so, please specify the latest revision that worked.)
Yes, Dolphin-win-x86-r7623 -
What steps will reproduce the problem?
1.Use OpenGL and active anti-aliasing at any option(except none)[in short anti-aliasing option can't be used]. All option besides this all set by default -
What version of dolphin are you using (32bit/64bit along with the
version as it appears in the title bar: "R 4779", "R 6403M", "3.0", etc)?
Dolphin-win-x86-r7671
On what operating system, drivers, and hardware? Be sure to list OS,
graphics driver information, and video card model if you are having
graphics problems, for example.
OS: Win 7 64 bit SP1(Build 7601)
VGA:ATI Radeon HD 4800 Series
VGA Driver: ATI Catalyst version 11.6
- Please provide any additional information below.
Possible affected on newer version after r7623(Not tested it yet). Doesn't affect anti aliasing in direct3D9. Not sure in direct3D11.