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Emulator Issues #4730
closedInternal Resolution overruled by window size
Status:
Won't fix
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
The internal resolution setting is behaves rather strange. Apparently, the emulator just uses the current window (or fullscreen) resolution if the window is smaller than the specified internal resolution.
Example: Setting 4x Native with a window size of 640x480, still only results in a 640x480 rendered area. That should not happen. This also makes it impossible to take screenshots of a game higher than the monitors maximal resolution.
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