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calc84maniac

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Reported issues 0 1 1

Activity

05/11/2013

09:17 PM Emulator Emulator Issues #4128: Spider-Man 2 (GCN) can't boot using JIT recompiler
The MMU Speed Hack is meant to be used in place of the enabling the full MMU for certain games; if the game doesn't w... calc84maniac

01/24/2013

08:15 PM Emulator Emulator Issues #4128: Spider-Man 2 (GCN) can't boot using JIT recompiler
You need to turn on the MMU in the game properties. calc84maniac

11/14/2011

10:52 PM Emulator Emulator Issues #4990: Direct Classic <-> GC controller support please!
PPJoy is perfectly safe as far as I know. It's open source now. calc84maniac

10/31/2011

05:02 AM Emulator Emulator Issues #4128: Spider-Man 2 (GCN) can't boot using JIT recompiler
It's just the normal Apploader Initialized and such. calc84maniac
04:56 AM Emulator Emulator Issues #4128: Spider-Man 2 (GCN) can't boot using JIT recompiler
Sadly, it is still broken. Note, the "infinite loop" always happens before any of the emulator messages are displayed... calc84maniac

10/15/2011

03:18 PM Emulator Emulator Issues #4128: Spider-Man 2 (GCN) can't boot using JIT recompiler
Nope, that doesn't fix the problem (yes, I tried the JitIL core). From what I tested in the debugger earlier, the ini... calc84maniac

10/14/2011

10:25 PM Emulator Emulator Issues #4128: Spider-Man 2 (GCN) can't boot using JIT recompiler
It looks like the game boots properly for block sizes of 6 or less, and hangs for sizes 7 or more. I tested this in t... calc84maniac
09:43 PM Emulator Emulator Issues #4128: Spider-Man 2 (GCN) can't boot using JIT recompiler
Okay, I finally got around to messing with this, and I found out exactly what code was allowing the game to work prop... calc84maniac

07/21/2011

12:21 AM Emulator Emulator Issues #4730: Internal Resolution overruled by window size
Yeah, if someone wants a screenshot of the displayed window they should just use printScreen calc84maniac

07/17/2011

04:07 AM Emulator Emulator Issues #4690: When shaking, Mario doesn't lose air. (SMG 1 and 2)
I think the loss of air is only supposed to happen when using Luigi. Am I right? calc84maniac

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