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Emulator Issues #4778

closed

Baten Kaitos Eternal Wings and the Ocean - Crashes with dual core mode

Added by wavar7 almost 13 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

  1. Game Name and ID (as it appears in right click > properties: "GZ2P01",
    "RSBE01", etc):
    Baten Kaitos Eternal Wings and the Ocean Disc 2
    GKBPAF

1) What is the expected output? What do you see instead?
Crashes

2) Did the game ever work correctly (i.e. not have this problem) on an
earlier version of dolphin?
(If so, please specify the latest revision that worked.)
has never worked

3) What steps will reproduce the problem?

  1. when the cut scene starts after the fight its a matter of time
    2.
    3.

4) What version of dolphin are you using (32bit/64bit along with the
version as it appears in the title bar: "R 4779", "R 6403M", "3.0", etc)?
On what operating system, drivers, and hardware? Be sure to list OS,
graphics driver information, and video card model if you are having
graphics problems, for example.
r7695
iMac Desktop version 10.7
AMD Radeon HD 6750M 512 MB
5) Please provide any additional information below.
I've tried a lot and the fight is annoying to beat

6) Attachments. IMPORTANT! We have a limited storage quota on
GoogleCode, so please use a 3rd party host for screenshots or any other
files (http://min.us/ for example).

Actions #1

Updated by iandylan2000 almost 13 years ago

I can confirm this error. It is a particularly annoying one to test out as it occurs after a very difficult "boss" battle. I can tell you that I played through several times with various settings, and the game would crash time and time again (though not necessarily at the exact same moment each time). Eventually, I stumbled upon a mixture of settings (though my speed was severely hindered... maybe I disabled "Dual-Core" support...? I really can't remember) that got me through the scene. Despite somehow miraculously having gotten by without it crashing after my upteenth attempt, I still feel that this is a major bug.

Note: I was also running on OSX with OGL.

Actions #2

Updated by wavar7 almost 13 years ago

Thanks disabling Dual-core support worked

Actions #3

Updated by delroth over 12 years ago

  • Status changed from New to Questionable

Couldn't reproduce that bug on Linux x86_64, OGL, Dual Core enabled, HEAD (r33f0f9fd9fc6).

Is somebody still getting problems with that cutscene using a recent version?

Actions #4

Updated by kyletroutner1 over 12 years ago

THIS WAS SO ANNOYING. I tried like 10 times, then tried to use save states, but then that didn't work half the time. Finally I found this, and it worked when I disabled dual-core support.

I can confirm that this error happens every time on MacOSX when Dual-Core is enabled.

Actions #5

Updated by zuargo over 12 years ago

I am on Archlinux x86 Linux 3.1.9-2-pae and had not this crash.

I have installed dolphin git commit: 20120107

I played the game, disabling in the config menu, these options:

Enable Dual Core (speedup)

Enable Idle Skipping (speedup)

I did this for solve the described crashes here:
http://code.google.com/p/dolphin-emu/issues/detail?id=5055

Actions #6

Updated by Billiard26 over 11 years ago

  • Issue type set to Bug
Actions #7

Updated by haddockd1 over 11 years ago

I have completed this game without issue using Dual core in windows 7 64-bit. I used OpenGL with LLE (XAudio2) if it matters :)

Actions #8

Updated by skidau over 11 years ago

  • Status changed from Questionable to Fixed

This issue was closed by revision 9bff8e00c861.

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