Emulator Issues #4875
closedMario and Sonic at the Olympic Games "multiscreen on replays and some games" glitch
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Description
- Game Name and ID (as it appears in right click > properties: "GZ2P01",
"RSBE01", etc):
Mario and Sonic at the Olympic Games (PAL), RWSP8P
2) What is the expected output? What do you see instead?
- Strange glitch in various games and all replays
- The glitch about to repeat the screen many times
- Did the game ever work correctly on an
earlier version of dolphin?
I´m not sure, but this is from the first GIT versions. In any case in any previous version was the same except that the screens were transparent.
4) What steps will reproduce the problem?
1.Start the Game
2.Play any Olympic Game
3.Watch replays or the game itself (Example: Skeet)
- What version of dolphin are you using? On what operating system, drivers, and hardware?
GIT 138 Windows 7 64x ATI Radeon HD 4300/4500 series
Sorry for my bad English xD
Updated by DavuuWartPoop about 13 years ago
Incidentally, this also happens in Wario Ware Smooth Moves, but the small screen is totally black or white.
Updated by kostamarino about 13 years ago
There is no problem here, maybe a bad setting or gpu issue?
Updated by DavuuWartPoop about 13 years ago
Ahh yes thanks. 100% Fast Texture Cache works, now the little screen is about 95% transparent xD.
Updated by skidau about 13 years ago
- Status changed from New to Duplicate
Are you using the OpenGL, D3D9 or D3D11 graphics back-end? In any case, I think this is a duplicate of issue 2063.
Updated by DavuuWartPoop about 13 years ago
Yes, I use D3D11 and the blue box on Mario Kart Wii also appears.
Updated by NeoBrainX over 11 years ago
- Status changed from Duplicate to Accepted
Is this still an issue in OGL if format change emulation is enabled?
If it's still an issue, please provide a 5-frame fifo log and upload it to an external host.
Updated by JMC4789 almost 10 years ago
- Status changed from Accepted to Fixed
I tested this, and was unable to identify a problem; I was using another version of the game, though, so I can't be 100% certain it's fixed.