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Emulator Issues #5381

closed

__memcpy_ssse3_back SIGSEGV

Added by robin.olivier about 13 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

  1. Game Name and ID (as it appears in right click > properties:
    Any

2) What is the expected output? What do you see instead?
Game launch correctly

3) Did the game ever work correctly (i.e. not have this problem) on an
earlier version of dolphin? Please specify the exact revision when the
problem began.
Don't know

4) What steps will reproduce the problem?

  1. Launch any game

5) What version of dolphin are you using (32bit/64bit along with the
version as it appears in the title bar, etc)? Do not say 'latest version'
this changes multiple times a day.
On what operating system, drivers, and hardware? Be sure to list OS,
graphics driver information, and video card model if you are having
graphics problems, for example.

Ubuntu 11.10 64 bits
Dolphin 3.0-594
Open GL activated

6) Please provide any additional information below.
Works (very slow) with software renderer
gdb output:

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x7fffd0cf7700 (LWP 19773)]
__memcpy_ssse3_back () at ../sysdeps/x86_64/multiarch/memcpy-ssse3-back.S:2281
2281 ../sysdeps/x86_64/multiarch/memcpy-ssse3-back.S: Aucun fichier ou dossier de ce type.
in ../sysdeps/x86_64/multiarch/memcpy-ssse3-back.S
(gdb) q
A debugging session is active.

Inferior 1 [process 19728] will be killed.

I tried to recompile with -mno-ssse3, same issue

Thank you

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