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Emulator Issues #5476

closed

Pikmin 2 [GPVP01] don't pass nintendo boot screen with the shadercache

Added by f3r.DLK almost 12 years ago.

Status:
Invalid
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description


  1. Game Name and ID (as it appears in right click > properties: Pikmin 2 -> GPVP01

2) What is the expected output? What do you see instead?

pass the nintendo boot screen

3) Did the game ever work correctly (i.e. not have this problem) on an
earlier version of dolphin? Please specify the exact revision when the
problem began.

don't have a clue!

4) What steps will reproduce the problem?
1.start the game
2.
3.

5) What version of dolphin are you using (32bit/64bit along with the
version as it appears in the title bar, etc)? Do not say 'latest version'
this changes multiple times a day.
On what operating system, drivers, and hardware? Be sure to list OS,
graphics driver information, and video card model if you are having
graphics problems, for example.

Dolphin x64 3.0-692

6) Please provide any additional information below.

but it seams that with LLE audio it boots, but if I delete the shadercache file it boots with HLE audio.
the opengl ddoesn't boot either.

7) Attachments. IMPORTANT! We have a limited storage quota on
GoogleCode, so please use a 3rd party host for screenshots or any other
files (http://min.us/ for example).

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